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[HELP]GunXPMod_Shop How To set Access Weapons in ul list :(


  
 
 
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SHIELD755
Veteran Member
Join Date: Feb 2018
Location: FROM MARVEL STUDIO
Old 08-30-2019 , 10:18   Re: [HELP]GunXPMod_Shop How To set Access Weapons in ul list :(
Reply With Quote #2

Post code in php tag

PHP Code:
#include <amxmodx>
#include <gunxpmod>

#define PLUGIN    "Gun Xp Mod Shop"
#define AUTHOR    "xbatista"
#define VERSION    "1.4"

#define SET ACCESS WEAPONS TO BUY IN gxm-plugins 
register_dictionary("gunxpmod.txt")
#define MAX_UNLOCKS 30
#define MAX_UNLOCKS_NAME_SIZE 64
#define MAX_UNLOCKS_DESC_SIZE 128

new g_numberofitems
new g_menuPosition[33]
new 
bool:g_PlayerItem[33][MAX_UNLOCKS+1]
new 
g_itemindex[MAX_UNLOCKS+1]
new 
g_itemcost[MAX_UNLOCKS+1]
new 
g_itemname[MAX_UNLOCKS+1][MAX_UNLOCKS_NAME_SIZE+1]
new 
g_itemdesc[MAX_UNLOCKS+1][MAX_UNLOCKS_DESC_SIZE+1]


public 
plugin_init()
{
register_plugin(PLUGINVERSIONAUTHOR);
register_dictionary("gunxpmod.txt");

register_clcmd("say /unlocks""item_upgrades")
register_clcmd("say unlocks""item_upgrades")
register_clcmd("say /ul""item_upgrades")
register_clcmd("say ul""item_upgrades")
register_clcmd("say /items""display_items")
register_clcmd("say items""display_items")


register_menucmd(register_menuid("Unlocks Shop"), 1023"action_item_upgrades")
}
public 
client_connect(id)
{
for(new 
1<= MAX_UNLOCKS; ++i
{
g_PlayerItem[id][i] = false
}
}
public 
display_items(id)
{
new 
szMotd[2048], szTitle[64], iPos 0
format
(szTitle63"Items List")
iPos += format(szMotd[iPos], 2047-iPos"<html><head><style type=^"text/css^">pre{color:#FFB000;}body{background:#000 000;margin-left:8px;margin-top:0px;}</style></head><pre><body>")
iPos += format(szMotd[iPos], 2047-iPos"^n^n<b>%s</b>^n^n"szTitle)
iPos += format(szMotd[iPos], 2047-iPos"# Item Name | Item Description | Item Cost^n")

for(new 
1<= g_numberofitemsi++) 
{
iPos += format(szMotd[iPos], 2047-iPos"%d. %s | %s | %d^n"ig_itemname[i], g_itemdesc[i], g_itemcost[i])
}
show_motd(idszMotdszTitle)
return 
PLUGIN_HANDLED;
}
public 
item_upgrades(id)
{
display_item_upgrades(idg_menuPosition[id] = 0);
return 
PLUGIN_HANDLED;
}
public 
display_item_upgrades(idpos)
{    
if(!
is_user_alive(id)) 
return;

static 
menuBody[510], len;
len 0

if(pos 0
{
return;
}

new 
start pos 8
if(start >= g_numberofitems
{
start pos g_menuPosition[id]
}

len += formatex(menuBody[len], sizeof menuBody len"%L"LANG_SERVER"TITLE_MENU_SHOP"get_user_xp(id), get_user_max_level(id))

new 
end start 8
new keys MENU_KEY_0

if(end g_numberofitems
{
end g_numberofitems
}

new 
0
for(new startend; ++a
{
new 
1
new money

money 
get_user_xp(id)

if( 
money g_itemcost[i] ) 
{
if( 
g_PlayerItem[id][i] ) 
{
len += formatex(menuBody[len], sizeof menuBody len,"%L"id"INACTIVE_MENU_SHOP_BOUGHT", ++bg_itemname[i], g_itemcost[i])
}
else
{
len += formatex(menuBody[len], sizeof menuBody len,"%L"id"INACTIVE_MENU_SHOP", ++bg_itemname[i], g_itemcost[i])
}

else if( 
g_PlayerItem[id][i] ) 
{
len += formatex(menuBody[len], sizeof menuBody len,"%L"id"INACTIVE_MENU_SHOP_BOUGHT", ++bg_itemname[i], g_itemcost[i])

else 
{
keys |= (1<<b)

len += formatex(menuBody[len], sizeof menuBody len,"%L"id"ACTIVE_MENU_SHOP", ++bg_itemname[i], g_itemcost[i])
}
}

if(
end != g_numberofitems)
{
len += formatex(menuBody[len], sizeof menuBody len"^n\r9. \w%L\r^n0. \w%L"id"NEXT_MENU"idpos "BACK_MENU" "EXIT_MENU")
keys |= MENU_KEY_9
}
else
{
len += formatex(menuBody[len], sizeof menuBody len"^n\r0. \w%L"idpos "BACK_MENU" "EXIT_MENU")
}

show_menu(idkeysmenuBody, -1"Unlocks Shop")
}
public 
action_item_upgrades(idkey)
{
switch(
key
{
case 
8display_item_upgrades(id, ++g_menuPosition[id]);
case 
9display_item_upgrades(id, --g_menuPosition[id]);
default:
{
if(!
is_user_alive(id)) 
{
return 
PLUGIN_HANDLED;
}

++
key
new money
new plugin_id g_itemindex[g_menuPosition[id] * key]
new 
item_id g_menuPosition[id] * key
new func get_func_id("gxm_item_enabled"plugin_id)

money get_user_xp(id)
new 
cost g_itemcost[item_id]

if(
money >= cost)
{
callfunc_begin_i(funcplugin_id)
callfunc_push_int(id)
callfunc_end()

g_PlayerItem[id][item_id] = true

new overall money cost
set_user_xp
(idoverall)

client_printcolor(id"/yItem Bought Successfully, Item: /g%s."g_itemname[item_id])
client_printcolor(id"/yDescription:/g%s."g_itemdesc[item_id])
display_item_upgrades(idg_menuPosition[id]);
}
}
}
return 
PLUGIN_HANDLED;
}

public 
register_item_gxm(item_indexitem_name[], item_desc[], item_cost)
{
if(
g_numberofitems == MAX_UNLOCKS)
{
return -
2
}

g_numberofitems++
g_itemindex[g_numberofitems] = item_index
format
(g_itemname[g_numberofitems], MAX_UNLOCKS_NAME_SIZEitem_name)
format(g_itemdesc[g_numberofitems], MAX_UNLOCKS_DESC_SIZEitem_desc)
g_itemcost[g_numberofitems] = item_cost

return g_numberofitems

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