Quote:
Originally Posted by andi67
You should try to attach it to a valid attachmentpoint with :
SetVariantString("facemask"); as example.
You could get a list with attachmentpoints on HLMV Modelviewer for your game......
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I've tested with that too still not the correct position.
Quote:
Originally Posted by Mitchell
iirc m_vecOrigin of a parented entity gets the local origin, essentially the Entity being parented to becomes it's 0,0,0. There's another netprop that gets the absolute origin of an entity.
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Do you know what the netprop is called? I've looked at them all still cannot find it
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