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info_player_start and _deathmatch touch


  
 
 
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ConorCC
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Join Date: Feb 2014
Old 08-03-2019 , 16:35   info_player_start and _deathmatch touch
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info_player_start and info_player_deathmatch entities are NOT touchable. I want to give time SOLID_TRIGGER state to detect when an another entity (like player) touch them.

Yes, I know there are other ways to find them but I want to create something can be triggered on touching them.

Any idea? Thanks!
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