Quote:
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You only need to use is_valid_player() and get_user_weapon() before g_HasM4
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Your line 441 is incorrect
PHP Code:
if(is_valid_player(attacker) && get_user_weapon(attacker) == CSW_M4A1 && g_HasM4[attacker] )
Code:
public fw_TakeDamage(victim, inflictor, attacker, Float:damage)
{
if(is_valid_player(attacker) && get_user_weapon(attacker) == CSW_M4A1 && g_HasM4[attacker] )
{
SetHamParamFloat(4, damage * 999.0);
}
}