Description:
Gameplay is simple, two teams, RED (Terrorists) and BLUE (CTs), each having a flag near their base.
The score of each team is to capture the enemy flag while defending their own because in order to capture the enemy flag, you must bring it to your base and your flag must be there.
Enemy flags are stolen and team flags are returned by a simple touch.
This is capture the flag but ReAPI
I made this because there is no for reapi plugin with support.
Server using
Installation:
Compile sma files to amxx.
Move amxx files to plugins folder.
Move ini file to configs folder.
Move txt file to data/lang folder.
Move sprites, sound, models folders to cstrike folder.
Options
I made ini file for this plugin. You can change flag model easily and add cvar.
HTML Code:
//There is should be 1 line.
-->FLAG MODEL = models/simple_ctf/sctf_newflag.mdl
-->mp_forcerespawn 3
-->mp_round_infinite acdefg
-->mp_roundrespawn_time 999999
-->mp_respawn_immunitytime 2
-->mp_freezetime 0
-->mp_refill_bpammo_weapons 3
-->mp_item_staytime 15
Cvars:
HTML Code:
sctf_flagger_time 90 - If player keeps the flag for a long time, player will be kill after cvar value.
sctf_flag_backtobase 90 - If flag is on ground for a long time, plugin moves to flag base after cvar value.
Commands:
"amx_menu_sctf" - For flag's coordinate
"sctf_backtoflag" - Admin can move flags to flagbase.