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Fake player plugin designed for deathrun servers


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triple0
Junior Member
Join Date: Jul 2019
Old 07-15-2019 , 13:00   Fake player plugin designed for deathrun servers
Reply With Quote #1

Hi. I run a deathrun server and i need bots that look like real players and will be able to switch to t when less than 4 real player is present.

I modified this plugin:FakeFull Original v1.7.6 now instead of waiting in spectate they spawn as ct and they don't switch to t. The added bots doesn't spawn and when the first real player joins the server, the real player immediately switch to t because of this plugin:Replace Disconnected T which is problematic.

Any help is appreciated!
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thEsp
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Join Date: Aug 2017
Old 07-15-2019 , 13:01   Re: Fake player plugin designed for deathrun servers
Reply With Quote #2

... What did you expected? Of course they don't spawn, they just glitch out.
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triple0
Junior Member
Join Date: Jul 2019
Old 07-15-2019 , 13:03   Re: Fake player plugin designed for deathrun servers
Reply With Quote #3

I'm just trying to work with what i have.

Last edited by triple0; 07-15-2019 at 13:15.
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thEsp
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Join Date: Aug 2017
Old 07-15-2019 , 13:04   Re: Fake player plugin designed for deathrun servers
Reply With Quote #4

It's simply impossible, I've tried this thing over and over like centuries ago without any additional plugin. I suggest you to use PodBots.
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Natsheh
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Join Date: Sep 2012
Old 07-15-2019 , 13:20   Re: Fake player plugin designed for deathrun servers
Reply With Quote #5

Basically you need to edit both replace_disconnected_t plugin and your DeathRun mod and simply make it support bots if you have 0 knowledge of coding just post your plugins here and some generous guy might help you with it.
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triple0
Junior Member
Join Date: Jul 2019
Old 07-15-2019 , 16:24   Re: Fake player plugin designed for deathrun servers
Reply With Quote #6

Before we make deathrun plugins support bots we should change their behaviours to match with real afk players. This SS should explain the situation much better. Screenshot. They shouldn't be floating in the air. You might say why bother with this plugin? Well it's because of the restrictions of my server management systems. I'm unable to install PodBots which is a better way to achieve fake players imo.

Code:
This is the line that i changed in the fakefull_original.sma
Line 425 	cs_set_user_team(BotID, CS_TEAM_CT)

This was UNASSIGNED originally.
Result. Again same screenshot.

Later i found these codes in the same file.

Line 323	//Make Sure they have no model
		set_pev(Bot, pev_model, "")
		set_pev(Bot, pev_viewmodel2, "")
		set_pev(Bot, pev_modelindex, 0)

		//Make them invisible for good measure
		set_pev(Bot, pev_renderfx, kRenderFxNone)
		set_pev(Bot, pev_rendermode, kRenderTransAlpha)
Line 331	set_pev(Bot, pev_renderamt, 0.0)

Deleted them and now i can actually see the bots. Screenshot.
Also i tried to manually transfer bots to t team and somehow FakeFull plugin is coded such a way that plugin checks the spawned bots' team and transfers it back to the specified team in the plugin itself.
I'll post here if i find anything about this later.
Attached Files
File Type: sma Get Plugin or Get Source (fakefull_originalMODIFIED.sma - 236 views - 12.5 KB)

Last edited by triple0; 07-15-2019 at 16:36. Reason: correction, added modified sma
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sanimare
Senior Member
Join Date: Sep 2010
Old 05-17-2020 , 17:51   Re: Fake player plugin designed for deathrun servers
Reply With Quote #7

Update, can somebody do this, like create bot same as fake in terrorist team to work when TT leaves team he get replacement and when last ct player finish the map he can type /finish and round would restart -> Counter-Terrorsit win.
This can be the best way without adding podbot which isn't allowed on many servers across world.
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DJEarthQuake
Veteran Member
Join Date: Jan 2014
Location: Astral planes
Old 05-17-2020 , 18:08   Re: Fake player plugin designed for deathrun servers
Reply With Quote #8

I've been looking for that old code for years. There are new rules now.
Policy of Truth: Valve to crack down on servers that fake info to players

Spec bots are laggy. Bad code. It had me wondering does something like Minerva DDOS these servers that run anything of the sort.
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