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[ANY] SRCDS Server Crasher Exploit Patch [6/27/19]


  
 
 
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Old 06-28-2019 , 22:22   Re: [ANY] SRCDS Server Crasher Exploit Patch [6/27/19]
Reply With Quote #8

Quote:
Originally Posted by dustinandband View Post
why does the plugin loop through all clients every 5 seconds and subtract 32 from their RequestCount?

edit: I'm guessing it's to account for false-positive scenarios in case there's a game mode that happens to send a large amount of files:
Yes exactly, some game modes will send player sprays/jingle sound after a client is actively in the server. This will prevent a server of 64 slot players with all custom sprays and no map changes causing false postives from happening. When a new client connects on the same map it will count towards the requestcount.
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