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[CS:S] Hide and seek (Version 1.6.0 - 2019/04/24)


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lDarkness
Junior Member
Join Date: Jun 2019
Old 06-08-2019 , 21:56   Re: [CS:S] Hide and seek (Version 1.6.0 - 2019/04/24)
Reply With Quote #11

Quote:
What is your exact bug with the !tp command?
Im using your plugin version (1.6.0)
The !tp bug its because when you say !tp you go to the first person and when you say !tp again you go to the thirdperson but with 360 fov (i want the normal fov).

updating: the heightfix of the props cause stuck in some locals.
Idk why but when some tr try to enter in the ct team, the server lags, can you fix it? idk if is my pc or is the script.
I guess its the script

Last edited by lDarkness; 06-09-2019 at 14:08.
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blackdevil72
Member
Join Date: Jun 2010
Location: Bordeaux (France)
Old 06-09-2019 , 15:19   Re: [CS:S] Hide and seek (Version 1.6.0 - 2019/04/24)
Reply With Quote #12

I'll take a look at that in v2. I've already changed the way thirdperson and heightfix works.

If you want you can try the actual dev build on version 2 and tell me if your problem are resolved there.

EDIT:

-> freeze command has been changed in v2. Model is now fixed with free camera.
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Last edited by blackdevil72; 06-09-2019 at 22:12.
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lDarkness
Junior Member
Join Date: Jun 2019
Old 06-10-2019 , 11:27   Re: [CS:S] Hide and seek (Version 1.6.0 - 2019/04/24)
Reply With Quote #13

Quote:
If you want you can try the actual dev build on version 2 and tell me if your problem are resolved there.
I gonna try the dev build on my server.
Thanks for your work!


updating: the "ct lag" no more happens
the tp fov stay happening.

Last edited by lDarkness; 06-10-2019 at 11:40.
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blackdevil72
Member
Join Date: Jun 2010
Location: Bordeaux (France)
Old 06-11-2019 , 06:06   Re: [CS:S] Hide and seek (Version 1.6.0 - 2019/04/24)
Reply With Quote #14

The Thirperson thing with FOV is not a priority at the moment but is noted for future fix.

Can you open an issue on the tracker please and give you local FOV settings in it? I think it come from the way the thirdperson is set (120 in tp then 90 fp). I thinks its because a FOV of 120 is more confortable for TP but if you want to have a normal fov I may add a command to modify the FOV.

https://github.com/blackdevil72/SM-Hide-and-Seek/issues
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Last edited by blackdevil72; 06-11-2019 at 06:09.
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Nin
Junior Member
Join Date: Feb 2013
Location: Mexico
Old 09-16-2020 , 21:00   Re: [CS:S] Hide and seek (Version 1.6.0 - 2019/04/24)
Reply With Quote #15

Hey man, are you still working on this plugin? I was wondering if there was a way to randomize the teams when round ends, so everyone can play as seeker.
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Slash The Mighty
Member
Join Date: May 2006
Location: Vault 13
Old 04-26-2021 , 16:17   Re: [CS:S] Hide and seek (Version 1.6.0 - 2019/04/24)
Reply With Quote #16

Super cool plugin, proud to have added this to my collection. 😁👍
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