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[l4d2]About survivors' temporary health


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Mrs cheng
Member
Join Date: Mar 2017
Old 05-04-2019 , 02:36   Re: [l4d2]About survivors' temporary health
Reply With Quote #11

Quote:
Originally Posted by BlackSabbarh View Post
That is real health.
What I need is temporary health.
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BlackSabbarh
Senior Member
Join Date: Sep 2018
Old 05-08-2019 , 19:04   Re: [l4d2]About survivors' temporary health
Reply With Quote #12

Quote:
Originally Posted by Mrs cheng View Post
This situation is unexpectedly discovered by me.
When I manually set the player's temporary health to more than 200, the player's temporary health is never higher than 200.
Players will not take pills and adrenaline above 100
I want to know how to break this restriction.
Do you have any good ideas?


I use this on my server


sm_cvar pain_pills_health_threshold 220 //default 99

so I can take pills even if I have more than 100 hp
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Mrs cheng
Member
Join Date: Mar 2017
Old 05-09-2019 , 10:06   Re: [l4d2]About survivors' temporary health
Reply With Quote #13

Quote:
Originally Posted by BlackSabbarh View Post
I use this on my server


sm_cvar pain_pills_health_threshold 220 //default 99

so I can take pills even if I have more than 100 hp


But it still won't exceed 200 health values
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