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Magic Missiles (Updated 02/26/2019)


  
 
 
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DJEarthQuake
Veteran Member
Join Date: Jan 2014
Location: Astral planes
Old 03-30-2019 , 07:48   Re: Magic Missiles (Updated 02/26/2019)
Reply With Quote #4

A zip file with animated gif was added of what the hornet gun can do now. Alpha gave me the idea for fog in HL1 and cloud creation on beta. I have way better moving clouds now from atomic rocket mod and plan to mix and match my mods until satisfaction. One of the better things I did to the bee healer hornet is limit it so llamas don't hide in a corner and try to get 200 or 1000 armour. It is limited to 100. Same with rocket jump. If there isn't something added then jumping with RPG is certain death. Server isn't as popular now llamas cannot go over 100 HP with rocket jump. I posted it in the original rocket jump code Drak made so admins can add the line of code and recompile. I use that as a base then made bom2.sma which is a mushroom cloud atomic effect to accompany it.
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