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is there anyway to make boss' projectile undeflectable?


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epicwindow
Senior Member
Join Date: Jan 2018
Old 03-12-2019 , 16:14   is there anyway to make boss' projectile undeflectable?
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i tried the attribute for energy weapons but well i think it really only works for energy weps,theres attribute 280 for swapping projectile type but i need it to be huntsman for penetration
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Maximilian_
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Join Date: Oct 2014
Old 03-13-2019 , 16:25   Re: is there anyway to make boss' projectile undeflectable?
Reply With Quote #2

Did you tried this? It's from Bison And Pomson

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epicwindow
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Join Date: Jan 2018
Old 03-13-2019 , 18:20   Re: is there anyway to make boss' projectile undeflectable?
Reply With Quote #3

yes i tried it with arrow but its no use
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Maximilian_
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Old 03-14-2019 , 07:19   Re: is there anyway to make boss' projectile undeflectable?
Reply With Quote #4

Quote:
Originally Posted by epicwindow View Post
yes i tried it with arrow but its no use
No idea why you need it, if arrow fly very fast?
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epicwindow
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Join Date: Jan 2018
Old 03-14-2019 , 10:41   Re: is there anyway to make boss' projectile undeflectable?
Reply With Quote #5

i force the boss to get homing rtd and made it flies at medic speed
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Mitchell
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Join Date: Mar 2010
Old 03-14-2019 , 14:41   Re: is there anyway to make boss' projectile undeflectable?
Reply With Quote #6

I've only played with this a few times but haven't tried the 'ignore airblast' part only the ignore stopping when players touch part. But have you tried setting FL_NOTARGET on the projectile after it spawns? This flag works on players to disable sentries targetting them and airblasts hitting them.

Last edited by Mitchell; 03-14-2019 at 14:42.
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epicwindow
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Join Date: Jan 2018
Old 03-14-2019 , 15:43   Re: is there anyway to make boss' projectile undeflectable?
Reply With Quote #7

i appreciate your help but tbh i dont know sourcemod coding at all,maybe i will just go and make people unable to play pyro to that boss
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