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[CS:S/CS:GO] GunGame


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Sarin
Senior Member
Join Date: Nov 2014
Location: Sydney, Australia
Old 01-08-2019 , 03:26   Re: [CS:S/CS:GO] GunGame
Reply With Quote #5141

L 01/08/2019 - 06:031: [SM] Exception reported: Entity 68 (6 is invalid
L 01/08/2019 - 06:031: [SM] Blaming: gungame.smx
L 01/08/2019 - 06:031: [SM] Call stack trace:
L 01/08/2019 - 06:031: [SM] [0] GetEntProp
L 01/08/2019 - 06:031: [SM] [1] Line 1531, gungame/util.sp::UTIL_RemoveAmmo
L 01/08/2019 - 06:031: [SM] [2] Line 774, gungame/util.sp::UTIL_DelayAmmoRemove
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Shit on shoe
Senior Member
Join Date: Jul 2010
Old 01-25-2019 , 22:13   Re: [CS:S/CS:GO] GunGame
Reply With Quote #5142

Same problem ?? How we can fix this ?

Quote:
1531, gungame/util.sp::UTIL_RemoveAmmo
L 01/25/2019 - 08:41:51: [SM] [2] Line 774, gungame/util.sp::UTIL_DelayAmmoRemove
L 01/25/2019 - 08:45:55: [SM] Exception reported: Entity 99 (99) is invalid
L 01/25/2019 - 08:45:55: [SM] Blaming: gungame.smx
L 01/25/2019 - 08:45:55: [SM] Call stack trace:
L 01/25/2019 - 08:45:55: [SM] [0] GetEntProp
L 01/25/2019 - 08:45:55: [SM] [1] Line 1531, gungame/util.sp::UTIL_RemoveAmmo
L 01/25/2019 - 08:45:55: [SM] [2] Line 774, gungame/util.sp::UTIL_DelayAmmoRemove
L 01/25/2019 - 08:52:54: [SM] Exception reported: Entity 103 (103) is invalid
L 01/25/2019 - 08:52:54: [SM] Blaming: gungame.smx
L 01/25/2019 - 08:52:54: [SM] Call stack trace:
L 01/25/2019 - 08:52:54: [SM] [0] GetEntProp
L 01/25/2019 - 08:52:54: [SM] [1] Line 1531, gungame/util.sp::UTIL_RemoveAmmo
L 01/25/2019 - 08:52:54: [SM] [2] Line 774, gungame/util.sp::UTIL_DelayAmmoRemove
L 01/25/2019 - 08:55:18: [SM] Exception reported: Entity 104 (104) is invalid
L 01/25/2019 - 08:55:18: [SM] Blaming: gungame.smx
L 01/25/2019 - 08:55:18: [SM] Call stack trace:
L 01/25/2019 - 08:55:18: [SM] [0] GetEntProp
L 01/25/2019 - 08:55:18: [SM] [1] Line 1531, gungame/util.sp::UTIL_RemoveAmmo
L 01/25/2019 - 08:55:18: [SM] [2] Line 774, gungame/util.sp::UTIL_DelayAmmoRemove
L 01/25/2019 - 09:496: [SM] Exception reported: Entity 102 (102) is invalid
L 01/25/2019 - 09:496: [SM] Blaming: gungame.smx
L 01/25/2019 - 09:496: [SM] Call stack trace:
L 01/25/2019 - 09:496: [SM] [0] GetEntProp
L 01/25/2019 - 09:496: [SM] [1] Line 1531, gungame/util.sp::UTIL_RemoveAmmo
L 01/25/2019 - 09:496: [SM] [2] Line 774, gungame/util.sp::UTIL_DelayAmmoRemove
L 01/25/2019 - 10:231: Error log file session closed.
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Last edited by Shit on shoe; 01-25-2019 at 22:14.
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MrGarfield
Member
Join Date: Feb 2013
Old 02-05-2019 , 15:53   Re: [CS:S/CS:GO] GunGame
Reply With Quote #5143

hello to all, the gungame mode works perfectly however I have a problem I have more page winner on my csgo in the end there is nothing that appears thank you

Last edited by MrGarfield; 02-05-2019 at 15:54.
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_ELYSiUM
New Member
Join Date: Feb 2019
Old 02-12-2019 , 12:32   Re: [CS:S/CS:GO] GunGame
Reply With Quote #5144

I have put a pull request on the GunGame GitHub repo here which should prevent players on low levels using knife to steal from players on higher levels when the difference between the killer and victim is greater than KnifeProMaxDiff.

JavaScript port of the problem/fix: https://jsfiddle.net/zovmn5rs/1/

I'm not sure if it is a bug that should be fixed but I did it as new feature with a config variable so as not to change the behaviour of existing servers.

The problem I am trying to solve is cheaters with knifebots and players with poor etiquette coming in near the end of the round using knife to level-up by stealing from people on scopes, etc. and achieving near-parity without actually playing GunGame at all. Obviously doesn't apply to all server configurations but applies to the one that I like to play on.

I haven't compiled or tested the feature -- hoping someone who already has a server set-up with GGDM might like to do this?
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agent1139
Junior Member
Join Date: Aug 2018
Old 02-16-2019 , 08:55   Re: [CS:S/CS:GO] GunGame
Reply With Quote #5145

I'm probably overlooking something very simple here but I having trouble configuring gungame.equip.txt for csgo. Currently everyone has knives and level up is working in chat, but the weapon is staying on knife.

I also get this error that crashes the server after the warm ends and the round begins, IVP Failed at ..\ivp_utility\ivu_vhash.cxx 157

Last edited by agent1139; 02-16-2019 at 09:17.
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Sarin
Senior Member
Join Date: Nov 2014
Location: Sydney, Australia
Old 03-03-2019 , 22:52   Re: [CS:S/CS:GO] GunGame
Reply With Quote #5146

[CSS]
Is there way to give the win to the entire team instead of just the 1 person?
Sarin is offline
Sarin
Senior Member
Join Date: Nov 2014
Location: Sydney, Australia
Old 03-03-2019 , 23:16   Re: [CS:S/CS:GO] GunGame
Reply With Quote #5147

Quote:
Originally Posted by MrGarfield View Post
hello to all, the gungame mode works perfectly however I have a problem I have more page winner on my csgo in the end there is nothing that appears thank you
Explain that abit better?
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Sarin
Senior Member
Join Date: Nov 2014
Location: Sydney, Australia
Old 03-10-2019 , 21:42   Re: [CS:S/CS:GO] GunGame
Reply With Quote #5148

[CSS]
[SM] SourceMod 1.8.0.6041
[MM] Metamod:Source version 1.10.6-dev

L 03/11/2019 - 003:46: Info (map "esl_gg_shotty") (file "errors_20190311.log")
L 03/11/2019 - 003:46: [SM] Exception reported: Property "m_hOwnerEntity" not found (entity 92/predicted_viewmodel)
L 03/11/2019 - 003:46: [SM] Blaming: gungame.smx
L 03/11/2019 - 003:46: [SM] Call stack trace:
L 03/11/2019 - 003:46: [SM] [0] GetEntPropEnt
L 03/11/2019 - 003:46: [SM] [1] Line 906, gungame/event.sp::Timer_RemoveDroppedWeapon
L 03/11/2019 - 007:09: Error log file session closed.
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OneMore
Member
Join Date: Feb 2019
Old 03-11-2019 , 18:14   Re: [CS:S/CS:GO] GunGame
Reply With Quote #5149

Quote:
Originally Posted by Sarin View Post
[CSS]
Is there way to give the win to the entire team instead of just the 1 person?
What do you mean "the win to the entire team"? You can consider that the team won if the winner in this team.
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LazyKeviin
Junior Member
Join Date: Apr 2019
Old 04-17-2019 , 09:37   Re: [CS:S/CS:GO] GunGame
Reply With Quote #5150

When i kill some one at lvl 1 with awp i get a new gun, but when i die at lvl 2 i lose the lvl 2 gun and got a lvl 15 gun?? can anyone help me with this?

Last edited by LazyKeviin; 04-17-2019 at 09:37.
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