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Author
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Message
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Senior Member
Join Date: Jun 2014
Location: forums.alliedmods.net
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01-25-2019
, 08:38
Re: CS_InternalCommand not working?
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#1
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Quote:
Originally Posted by KliPPy
If I understood ReHLDS code correctly, you can't hook most (I know "fullupdate" is an exception because it purposely notifies the game DLL) of these commands because they are not even forwarded to the mod/game DLL:
Code:
"status", "god", "notarget", "fly", "name", "noclip", "kill", "pause", "spawn", "new", "sendres", "dropclient", "kick", "ping", "dlfile", "nextdl", "setinfo", "showinfo", "sendents", "fullupdate", "setpause", "unpause"
You'll have to hook Host_Ping_f with Orpheu, just like you have to hook Host_Status_f to block "status". Same goes for other commands on the list.
Players can still see their ping through net_graph. The server is not the only one measuring ping, clients can as well.
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Well thanks for the help man
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