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CS_InternalCommand not working?


  
 
 
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klippy
AlliedModders Donor
Join Date: May 2013
Location: Serbia
Old 01-25-2019 , 07:25   Re: CS_InternalCommand not working?
Reply With Quote #7

If I understood ReHLDS code correctly, you can't hook most (I know "fullupdate" is an exception because it purposely notifies the game DLL) of these commands because they are not even forwarded to the mod/game DLL:
Code:
"status", "god", "notarget", "fly", "name", "noclip", "kill", "pause", "spawn", "new", "sendres", "dropclient", "kick", "ping", "dlfile", "nextdl", "setinfo", "showinfo", "sendents", "fullupdate", "setpause", "unpause"
You'll have to hook Host_Ping_f with Orpheu, just like you have to hook Host_Status_f to block "status". Same goes for other commands on the list.

Quote:
Originally Posted by Dr Zayd View Post
Well i'm using Ping Faker 1.5 and what the concept of showing players
fakeping on +showscore meanwhile "ping" command showing the real ping
i hope u understand my bad english x]
Players can still see their ping through net_graph. The server is not the only one measuring ping, clients can as well.
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Last edited by klippy; 01-25-2019 at 07:29.
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