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Forcing a player with a different groupinfo to render (AddToFullPack)


  
 
 
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gabuch2
AlliedModders Donor
Join Date: Mar 2011
Location: Chile
Old 01-22-2019 , 13:05   Re: Forcing a player with a different groupinfo to render (AddToFullPack)
Reply With Quote #4

Quote:
Originally Posted by KliPPy View Post
The state probably doesn't get filled. The game code will take THIS path and not continue further down, which is most likely the issue.
You could try removing groupinfo from the player in question in the pre-hook, then set it back in the post-hook.
Is there no other way to force its rendering?

I can't change the groupinfo on the go since this is being used as a semiclip method from AngelScript (Sven Co-op), and I'm managing the AddToFullPack method from AMXX. (AddToFullPack is not supported by AS)

I'm not using metamod's semiclip because the latest update changed the SV_ClipToLinks method in the engine, so the metamod plugin no longer works.

Quote:
Originally Posted by CrazY. View Post
Return values are ignored in post forwards as far I know.
Makes sense, but still wouldn't work because of what was written previously. (Already tested it)
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Last edited by gabuch2; 01-22-2019 at 13:11.
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