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Help for [ZP]Reward menu


  
 
 
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Abiss32
Junior Member
Join Date: Dec 2018
Old 01-20-2019 , 19:01   Help for [ZP]Reward menu
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Hello!

I am a new in scripting and i need help to make a Reward Menu that gives a certain rewards for a certain amounts of kills i have made the menu but the functions are hard for me to set.
Code:
#include <amxmodx>
#include <amxmisc>
#include <zombieplague>
#include <zp_buymenu>

#define PLUGIN "[ZP]Sub-menu"
#define VERSION "1.0"
#define AUTHOR "real<Abiss>"
enum _:PlayerData

{

	g_szName[32],

	g_szSteamID[32],

	g_iOption,

	g_iPlayer,

	g_iChoosen

}



new g_PlayerInfo[33][PlayerData]

new const g_szrewardsMenuItems[][] =
{

	"\y[5 Kills][+3 Exp]",

	"\y[7 Kills][+5 Exp]",

	"\y[10 Kills][+35000$]^n",

	"\y[20 Kills][+20 Gold]"
}
public plugin_init()
{
	register_plugin(PLUGIN, VERSION, AUTHOR)
	
	register_concmd("Reward_Menu", "rewards")
}
public rewards(id)
{

	new iMenuID = menu_create("\rRewards Menu \w:", "rewardsMenuHandle")

	for(new i=0; i<sizeof(g_szrewardsMenuItems); i++) menu_additem(iMenuID, g_szrewardsMenuItems[i])

	menu_display(id, iMenuID)

}
public rewardsMenuHandle(id, iMenuID, iItem)
{
	g_PlayerInfo[id][g_iChoosen] = g_PlayerInfo[iItem][g_iPlayer]
	
	switch(iItem)
	{
		case 0:
		{
			new iNum = 5
			if(get_user_frags(id) && iNum)
			{
				new current = zp_get_user_exp(g_PlayerInfo[id][g_iChoosen])
				zp_set_user_exp(g_PlayerInfo[id][g_iChoosen], current+3)
			}
			if(get_user_frags(id) > iNum)
			{
				new current = zp_get_user_exp(id)	
				zp_set_user_exp(g_PlayerInfo[id][g_iChoosen], current+3)
			}
		}
		case 1:
		{
			new iNum2 = 7
			new current = zp_get_user_exp(g_PlayerInfo[id][g_iChoosen])
			if(get_user_frags(id) && iNum2)
			{
				zp_set_user_exp(g_PlayerInfo[id][g_iChoosen], current+5)
			}
			if(get_user_frags(id) > iNum2)
			{
				zp_set_user_exp(g_PlayerInfo[id][g_iChoosen], current+5)
			}
		}
		case 2: 
		{
			new iNum3 = 10
			new current2 = zp_cs_get_user_money(id)
			if(get_user_frags(id) && iNum3)
			{
				zp_cs_set_user_money(g_PlayerInfo[id][g_iChoosen], current2+35000)
			}
			if(get_user_frags(id) > iNum3)
			{
				zp_cs_set_user_money(g_PlayerInfo[id][g_iChoosen], current2+35000)
			}
		}
		case 3:
		{
			new iNum4 = 20
			new current3 = zp_get_user_ammo_packs(id)
			if(get_user_frags(id) && iNum4)
			{
				zp_set_user_ammo_packs(g_PlayerInfo[id][g_iChoosen], current3+20)
			}
			if(get_user_frags(id) > iNum4)
			{
				zp_set_user_ammo_packs(g_PlayerInfo[id][g_iChoosen], current3+20)
			}
		}
	}
	return PLUGIN_HANDLED

}
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