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[L4D2] ScavengeBotsDS


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Xanaguy
Senior Member
Join Date: Jan 2017
Old 10-12-2018 , 19:26   Re: [L4D2] ScavengeBotsDS (Improved)
Reply With Quote #21

Quote:
Originally Posted by jamalsheref2 View Post
they still suck

Quote:
Originally Posted by Xanaguy View Post
Yea... this plugin doesn’t change the bots’ behavior, it just makes more campaigns compatible with it.
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bewbsftw
Junior Member
Join Date: Oct 2018
Old 11-21-2018 , 05:43   Re: [L4D2] ScavengeBotsDS (Improved)
Reply With Quote #22

Dude, can you please add support for the campaign "Pasiri"
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Xanaguy
Senior Member
Join Date: Jan 2017
Old 11-21-2018 , 11:49   Re: [L4D2] ScavengeBotsDS (Improved)
Reply With Quote #23

Quote:
Originally Posted by bewbsftw View Post
Dude, can you please add support for the campaign "Pasiri"

Add the map you want in the .cfg along with the specific coordinates and angles you want the bots to pour the gas at.

You can find the map’s console name in the information text when you load up the map (in console). And you can get the coordinates and angles by positioning yourself by the gas nozzle (where to pour the gas) and enter (getpos_exact) in console.
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bewbsftw
Junior Member
Join Date: Oct 2018
Old 11-22-2018 , 02:53   Re: [L4D2] ScavengeBotsDS (Improved)
Reply With Quote #24

Ok, thanks!
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Xanaguy
Senior Member
Join Date: Jan 2017
Old 01-04-2019 , 14:28   Re: [L4D2] ScavengeBotsDS (Improved)
Reply With Quote #25

Data Update: Added "Dark Carnival: Remix" Chapter 5 in the .cfg file (This is only for the monorail objective and not the concert finale). If there are any maps, coop or Scavenge that I am able to add, please let me know.
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Xanaguy
Senior Member
Join Date: Jan 2017
Old 01-14-2019 , 19:19   Re: [L4D2] ScavengeBotsDS (Improved)
Reply With Quote #26

Plugin Update: Fixed Bots continuing to get gas cans and carrying them away on the Scavenge game mode (This applied to unregistered maps).

The plugin has been split into two branches. There should be no more issues with different nozzle locations or maps that have scavenging in both game modes.

Last edited by Xanaguy; 01-15-2019 at 04:25. Reason: Update is live.
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Marttt
Veteran Member
Join Date: Jan 2019
Location: Brazil
Old 01-20-2019 , 08:58   Re: [L4D2] ScavengeBotsDS (Improved)
Reply With Quote #27

Is it possible to configure this for the bots to deliver the cola to the Dead Center 2 map?
It looks like the same "engine" but needs to check if the item is a cola and not a can of gasoline.

just an idea
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Xanaguy
Senior Member
Join Date: Jan 2017
Old 01-20-2019 , 13:03   Re: [L4D2] ScavengeBotsDS (Improved)
Reply With Quote #28

Quote:
Originally Posted by Marttt View Post
Is it possible to configure this for the bots to deliver the cola to the Dead Center 2 map?
It looks like the same "engine" but needs to check if the item is a cola and not a can of gasoline.

just an idea
I’ve tried, many times. The bots will just stand there doing absolutely nothing until the cola’s been delivered. I can try again since I havent tried everything though.
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Xanaguy
Senior Member
Join Date: Jan 2017
Old 02-12-2019 , 05:13   Re: [L4D2] ScavengeBotsDS (Improved)
Reply With Quote #29

To be honest, i havent suffered any crashes related to ScavengeBotsDS. In fact, the only times I would be crashing is if i was running something like Day Break or Yama or any campaign with a certain CI addon. Everything else is perfect.

Last edited by Xanaguy; 02-12-2019 at 05:14.
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DreadedGhoul575
Senior Member
Join Date: Apr 2016
Old 03-16-2019 , 20:56   Re: [L4D2] ScavengeBotsDS (Improved)
Reply With Quote #30

Only error with this is that the bots don't defend themselves or heal.
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