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[L4D2]Defib Ragdolls (1.2.8 - 25/03/2022)


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Author
Lux
Veteran Member
Join Date: Jan 2015
Location: Cat
Plugin ID:
6399
Plugin Version:
1.2.8
Plugin Category:
Gameplay
Plugin Game:
Left 4 Dead
Plugin Dependencies:
Servers with this Plugin:
5 
Plugin Description:
Makes survivor static deathmodel simulate a ragdoll
Old 01-10-2019 , 04:27   [L4D2]Defib Ragdolls (1.2.8 - 25/03/2022)
Reply With Quote #1

Hi, Defib Ragdolls is an alternative from the valve static survivor death models this plugin tries it's best to mimic functions and damage forces of clientsided ragdolls and will copy over any LMC overlay models on death.


Git Commits
Early version of just me smacking bodies around


Cvars:
PHP Code:
// 2 = [User common infected as vphysics for consistency] 1 = [Only use common infected vphysics for bugged models and survivor model(they heavy)] 0 = [Use model vphysics when available except for bugged models]
// -
// Default: "1"
// Minimum: "0.000000"
// Maximum: "2.000000"
dr_survivor_ragdoll_mode "1" 
Bugs:
1: Survivor Models sometimes don't render(no idea). Made workaround with adding overlay model.
2: VPhysics seems to have issues at high forces and pushes at lower tickrates, in short higher tickrates have better vphysics with less issues


Important Notes:
Spoiler


Thanks NgBUCKWANGS for testing on your servers.

To compile your self here are extra includes


Requirement:
Lux's Model Changer
Modules required from Lux's Model Changer:
LMCCore
LMCL4D2CDeathHandler
Installation:
1.Download the .zip file.
2.Merge with \addons\ folder.
3.Restart the server.
Attached Files
File Type: zip Defib_Ragdolls.zip (23.6 KB, 1268 views)
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Last edited by Lux; 03-26-2022 at 15:18. Reason: Plugin update
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AK978
Senior Member
Join Date: Jun 2018
Old 01-10-2019 , 13:34   Re: [L4D2]Defib Ragdolls
Reply With Quote #2

Does the aircraft drop item plugin have a URL?

Last edited by AK978; 01-10-2019 at 13:35.
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mikaelangelis
Senior Member
Join Date: Oct 2017
Old 01-11-2019 , 03:00   Re: [L4D2]Defib Ragdolls
Reply With Quote #3

what is the plugin of plane dropping supply? looks great.
mikaelangelis is offline
mikaelangelis
Senior Member
Join Date: Oct 2017
Old 01-11-2019 , 03:01   Re: [L4D2]Defib Ragdolls
Reply With Quote #4

well nvm that plugin. Asking about this ragdoll stuff, we can defib all ragdoll even zombies?
mikaelangelis is offline
mikaelangelis
Senior Member
Join Date: Oct 2017
Old 01-11-2019 , 03:49   Re: [L4D2]Defib Ragdolls
Reply With Quote #5

i just tested this plugin along with lmc plugin and whenever i defib bot survivor => CTD. 2nd try i unchecked all survivor skin mod => still CTD. any idea?
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hoanganh81097
Senior Member
Join Date: Apr 2016
Old 01-11-2019 , 11:15   Re: [L4D2]Defib Ragdolls
Reply With Quote #6

crash with extensions defib fix defibfix.ext.2.l4d2
hoanganh81097 is offline
Lux
Veteran Member
Join Date: Jan 2015
Location: Cat
Old 01-12-2019 , 14:19   Re: [L4D2]Defib Ragdolls
Reply With Quote #7

Quote:
Originally Posted by mikaelangelis View Post
well nvm that plugin. Asking about this ragdoll stuff, we can defib all ragdoll even zombies?
If a survivor died with a overlay model yes.

Quote:
Originally Posted by mikaelangelis View Post
i just tested this plugin along with lmc plugin and whenever i defib bot survivor => CTD. 2nd try i unchecked all survivor skin mod => still CTD. any idea?
I understand nothing from that O.o

Quote:
Originally Posted by hoanganh81097 View Post
crash with extensions defib fix defibfix.ext.2.l4d2
I'm not sure I don't use it, can you give me a Accelerator stack trace maybe i can find out why or ask spirit12 as the current maintainer of defib fix extension.
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hoanganh81097
Senior Member
Join Date: Apr 2016
Old 01-12-2019 , 22:52   Re: [L4D2]Defib Ragdolls
Reply With Quote #8

Here is ID crash log : XKYV-FNC4-UG6T
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mikaelangelis
Senior Member
Join Date: Oct 2017
Old 01-13-2019 , 04:11   Re: [L4D2]Defib Ragdolls
Reply With Quote #9

CTD = crash to desktop.
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Spirit_12
Veteran Member
Join Date: Dec 2012
Location: Toronto, CA
Old 01-13-2019 , 12:48   Re: [L4D2]Defib Ragdolls
Reply With Quote #10

I haven’t had the chance to analyze the crash log but crash is most definitely happening due to rag doll being moved and the extension saves the coordinates. That creates a conflict.

I’ll check it later in the day. Also I’m pretty sure that extension can be recreated via Dhooks Detour in a plugin form.
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