During a gameplay, while holding a gascan, I've figured out that I was too exposed, so I took this idea from "Molotov shove" plugin to get a better way to carry a gascan while getting rid of infected.
Allows survivors who are holding a gascan to ignite common and/or special infecteds.
Saved to cfg/sourcemod/l4d_gascan_shove.cfg directory.
// 0=Plugin off, 1=Plugin on. l4d_gascan_shove_allow "1"
// Turn on the plugin in these game modes, separate by commas (no spaces). (Empty = all). l4d_gascan_shove_modes ""
// Turn off the plugin in these game modes, separate by commas (no spaces). (Empty = none). l4d_gascan_shove_modes_off ""
// Turn on the plugin in these game modes. 0=All, 1=Coop, 2=Survival, 4=Versus, 8=Scavenge. Add numbers together. l4d_gascan_shove_modes_tog "0"
Could you add that gasoline, when pushed a number of times, is destroyed automatically (if is possible a notification appears)?
Also against what kind of things, do you push, for example, common infected, special infected, survivors, objects, doors, etc.
When destroyed, the plugin have the option (cvar) to burn the ground, or disappear from your hands.