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old origin (fall damage)


  
 
 
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CrazY.
Veteran Member
Join Date: May 2015
Location: SP, Brazil
Old 12-31-2018 , 11:30   Re: old origin (fall damage)
Reply With Quote #4

Quote:
Originally Posted by E1_531G View Post
Save only the last position when the player is on the ground.
That's what I did.

Code:
if (!(pev(pPlayer, pev_flags) & FL_ONGROUND))         continue;


Quote:
Originally Posted by raizo11 View Post
Spoiler
It's the exact same way as I did.
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