When I removed "= false" from the three booleans it worked.
Nothing actually wrong, so I'm gonna guess the compiler has a hard time interpreting in this case.
Enums are always a bit weird, keep them as simple as possible.
Booleans are always initialized as false.
Code:
enum playerTable {
nick[32],
steamId[45],
password[45],
language[3],
bool:isOnline,
bool:isVip,
bool:isAdmin,
bcoins
}
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