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[Any] Source Chat Relay [Discord <=> Ingame]


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Author
AK978
Senior Member
Join Date: Jun 2018
Plugin ID:
6287
Plugin Version:
v2.1.3-0-g24d2511
Plugin Category:
General Purpose
Plugin Game:
Any
Plugin Dependencies:
    Servers with this Plugin:
    139 
    Plugin Description:
    Communicate between Discord & In-Game, monitor server without being in-game, control the flow of messages and user base engagement!
    Old 10-20-2018 , 13:08   Re: [Any] Source Chat Relay [Discord <=> Ingame]
    Reply With Quote #1

    Add robot command?
    Show Map and number of players
    AK978 is offline
    RumbleFrog
    Great Tester of Whatever
    Join Date: Dec 2016
    Location: Fish Tank
    Old 10-20-2018 , 14:38   Re: [Any] Source Chat Relay [Discord <=> Ingame]
    Reply With Quote #2

    Quote:
    Originally Posted by mlov420 View Post
    Works great. Setup is straight forward. I set mine up on a Windows machine, as well as both Windows and Linux game servers.

    If I could make one suggestion, I would say to have the plugin auto-generate the server name into the database. Currently it registers a unique ID for the server automatically when the plugin is loaded*, but leaves the display name field blank when it could use the hostname*. That 'display name' field doesn't populate until the server has been registered with the discord bot then has a message sent. It makes it very tedious when setting up multiple servers if you want to keep a neat order of channel #s and server names (e.g - pub server #1 / channel 1, pub server #2 / channel 2, etc.), since you're left guessing which server is which when looking at the DB during setup.

    Regardless, the plugin works great, that is just an idea for improvement for people with multiple or sequentially named servers. Thank you very much for your work here.
    Thanks for the suggestion, I suppose that could be an initial design flaw, my use case is that the hostname is constantly changing on some of my servers, so I figure it'd be better if it's sent with the message payload, making it update every message.

    Quote:
    Originally Posted by AK978 View Post
    Add robot command?
    Show Map and number of players
    I'm not certain about what you mean by the robot command. But I'll have to think ways to implement map and numbers of players, it's most likely to be implemented with a2s query.

    Forks to this are welcome, I have an a2s query in golang: https://github.com/rumblefrog/go-a2s
    RumbleFrog is offline
    belgvr
    Member
    Join Date: Dec 2008
    Location: Brazil
    Old 03-31-2020 , 16:11   Re: [Any] Source Chat Relay [Discord <=> Ingame]
    Reply With Quote #3

    This is happening to me, it echoes any message i type in game:



    On discord channel #hl2dm-chat, nothing happens when I type any message except for: r/entities and those bot commands.

    On discord channel #hl2dm-chat i typed this:
    r/sendchannel hl2dm-chat 8
    r/receivechannel hl2dm-chat 8
    The config.toml has the channel token configured correctly and the DB info are correct as well.

    I don't really know what to do... any help would be much appreciated.

    My discord: belgvr#6747
    steam: https://steamcommunity.com/id/ribasgabe/

    Thanks in advance.

    Last edited by belgvr; 03-31-2020 at 16:15.
    belgvr is offline
    Reply



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