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[CSGO] Gun Menu 1.2 [2016/03/06]


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rZr
Member
Join Date: Aug 2006
Old 10-02-2017 , 20:16   Re: [CSGO] Gun Menu 1.2 [2016/03/06]
Reply With Quote #71

Quote:
Originally Posted by Grey83 View Post
rZr, what You mean?
i mean, player becomes x% chance to get some nades at the rounds
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rZr
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Join Date: Aug 2006
Old 10-26-2017 , 14:45   Re: [CSGO] Gun Menu 1.2 [2016/03/06]
Reply With Quote #72

any idea ?
Code:
L 10/26/2017 - 20:43:31: [SM] Exception reported: Invalid convar handle 0 (error 4)
L 10/26/2017 - 20:43:31: [SM] Blaming: csgo_gunmenu.smx
L 10/26/2017 - 20:43:31: [SM] Call stack trace:
L 10/26/2017 - 20:43:31: [SM]   [0] SetConVarString
L 10/26/2017 - 20:43:31: [SM]   [1] Line 147, /home/forums/content/files/2/5/6/7/1/3/152559.attach::OnMapStart
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tazzle0870
Senior Member
Join Date: May 2010
Old 11-01-2017 , 15:58   Re: [CSGO] Gun Menu 1.2 [2016/03/06]
Reply With Quote #73

can you pick up ak and keep it if you spawn w m4a1? I have lumi plug in css and when you spawn after round is over you lose the weapon you picked up.
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GoodGameBrovsky
New Member
Join Date: Apr 2016
Old 10-06-2018 , 10:49   Re: [CSGO] Gun Menu 1.2 [2016/03/06]
Reply With Quote #74

MP5 update pls?
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Grey83
Veteran Member
Join Date: Dec 2014
Location: Ukraine
Old 10-06-2018 , 11:26   Re: [CSGO] Gun Menu 1.2 [2016/03/06]
Reply With Quote #75

You can do it: just add this weapon to the block "PrimaryMenu" in gunmenu.ini
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snoopy174
Member
Join Date: May 2016
Old 10-07-2018 , 04:06   Re: [CSGO] Gun Menu 1.2 [2016/03/06]
Reply With Quote #76

L 10/07/2018 - 10:44:55: [SM] Exception reported: Invalid convar handle 0 (error 4)
L 10/07/2018 - 10:44:55: [SM] Blaming: csgo_gunmenu 1.2.smx
L 10/07/2018 - 10:44:55: [SM] Call stack trace:
L 10/07/2018 - 10:44:55: [SM] [0] SetConVarString
L 10/07/2018 - 10:44:55: [SM] [1] Line 147, C:\Users\Δενθρ\Desktop\scripting\6041\scripti ng\csgo_gunmenu 1.2.sp::OnMapStart
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snoopy174
Member
Join Date: May 2016
Old 10-07-2018 , 04:12   Re: [CSGO] Gun Menu 1.2 [2016/03/06]
Reply With Quote #77

you can add that in one round it was possible to call only once the menu?
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napster_10
Senior Member
Join Date: May 2016
Old 09-13-2019 , 17:33   Re: [CSGO] Gun Menu 1.2 [2016/03/06]
Reply With Quote #78

i tried to make this gunmenu for pistol only and commented out everything with "primary" and recompiled it but then i get these errors:
PHP Code:
L 09/13/2019 23:30:51: [SMException reportedInvalid convar handle 0 (error 4)
L 09/13/2019 23:30:51: [SMBlamingcsgo_gunmenu 1.2.smx
L 09
/13/2019 23:30:51: [SMCall stack trace:
L 09/13/2019 23:30:51: [SM]   [0SetConVarString
L 09
/13/2019 23:30:51: [SM]   [1Line 147csgo_gunmenu 1.2.sp::OnMapStart 
can someone help? im KNUB
Attached Files
File Type: sp Get Plugin or Get Source (csgo_gunmenu 1.2_pistol.sp - 241 views - 18.1 KB)
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Grey83
Veteran Member
Join Date: Dec 2014
Location: Ukraine
Old 09-13-2019 , 22:51   Re: [CSGO] Gun Menu 1.2 [2016/03/06]
Reply With Quote #79

napster_10, try use this
Attached Files
File Type: sp Get Plugin or Get Source (csgo_gunmenu 1.2_pistol.sp - 277 views - 17.7 KB)
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napster_10
Senior Member
Join Date: May 2016
Old 09-14-2019 , 08:53   Re: [CSGO] Gun Menu 1.2 [2016/03/06]
Reply With Quote #80

thx no idea what you changed but its workin now
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