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Magic Marker - 04/28/08


  
 
 
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gil5587
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Join Date: Apr 2018
Old 10-03-2018 , 18:34   Re: Magic Marker - 04/28/08
Reply With Quote #35

Quote:
Originally Posted by siriusmd99 View Post
I remember that bug when I put it on my server, I fixed it by turning boolean (don't remember it's name, g_is painting[id] I think ), to false on client dead..

g_ispainting[read_data(2)]=false;
Can you tell me exactly what should I change?

Also, I think it takes many resources.. is there a way to improve it?
like to prevent players from flooding it
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