public ambience_loop ()
{
set_task(50.0, "ambience_loop") // Lasts 50s then loop after 50s
//Go through all players
new players[32], iNum
get_players(players, iNum)
for(new i; i<iNum;i++)
{
client_cmd(players[i], "speak ambience/rain.wav")
client_cmd(players[i], "speak ambience/rainroof.wav")
still not working...i dont know what i am doing wrong-....