Raised This Month: $51 Target: $400
 12% 

[h3lp] roatation matrix


Post New Thread Reply   
 
Thread Tools Display Modes
Author Message
puakat755
New Member
Join Date: Sep 2018
Old 09-12-2018 , 09:15   [h3lp] roatation matrix
Reply With Quote #1

how to use rotation matrix or other script to move a beam entities in x-axis or y-axis with respect to gametime
please say me with an example (new to scripting )

this is the entities

https://forums.alliedmods.net/showthread.php?t=184780
puakat755 is offline
SHIELD755
Veteran Member
Join Date: Feb 2018
Location: FROM MARVEL STUDIO
Old 09-12-2018 , 12:12   Re: [h3lp] roatation matrix
Reply With Quote #2

i think you are saying about moving a beam entites from origin to x - axis or y- axis with some angles with respect to game time
am i right ?
__________________
SED LYF !!!
SHIELD755 is offline
Reply



Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 09:49.


Powered by vBulletin®
Copyright ©2000 - 2024, vBulletin Solutions, Inc.
Theme made by Freecode