How do I properly set a model animation? Let's say my model has these sequences:
- dummy
- death
- idle
1. How do I make 'idle' as the default state? Right now it is in dummy as default because it's the first one in list, and to make it stay like that.
2. How do I play the 'death' animation when the player dies?
I tried using PreThink but there was 2 flaws:
- Because the animation was updated a lot of times in a single frame, it was weird
- When player died, and then later spawned, the animation was being changed on the other model too.