Quote:
Originally Posted by HamletEagle
I'm not sure if this is the issue, didn't read all the code, but after changing solid type try to set player origin, something like:
PHP Code:
new Float:PlayerOrigin[3]
pev(id, pev_origin, PlayerOrigin)
entity_set_origin(id, PlayerOrigin)
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Well, in simple words somehow some players manage to stay SOLID_NOT even after landing on the ground, they are supposed to be SOLID_NOT when they're still in the sky and SOLID_SLIDEBOX (default) when they land. Should I use that every time I change players solid type or just when SOLID_SLIDEBOX is set?
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