Quote:
Originally Posted by Arkshine
A possible way is to hook the first spawn (there are 2 spawns when you arrive in the server (motd, not alive), and after you choose the team & you get into the game).
It's called in PutInServer after the private data has been initialized.
Basically, Ham_Spawn, as pre, and checking is_user_alive if false or maybe more reliable to check m_bJustConnected offset.
Just give a try anyway.
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Ham_Spawn or Ham_CS_RoundRespawn?
m_bJustConnected value is 500?
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