Quote:
Originally Posted by Spirit_12
I have no idea what you mean by "become invalid". Do they not load anymore or do they just stop working? Also being precise here will help. Providing the names of the plugins would be a good first step.
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SuperVersion will cause the parameters in CFG to be restored to the default parameters of SMX when the game is started.
All CFG configuration files of the plugin will be invalidated and become the default configuration of the plugin.
For example: the automatic change map plugin that you modified for me last time, after installing SuperVersion, it is not changing the map.
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