Quote:
Originally Posted by edon1337
Wouldn't saving every beams origin when it is created and then checking with a task work?
PHP Code:
get_distance_f(PlayerOrigin, BeamOrigin) <= 0.0)
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(4got get_distance) get_distance_f is same thing as i said there, just check distance between center origin and player and if its higher than radius slap him. Why you need to check with beams, this one is way smooth
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