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[CSGO] Doing stuff with TheNavAreas and navarea_count


  
 
 
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Pelipoika
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Join Date: May 2012
Location: Inside
Old 07-23-2018 , 22:18   Re: [CSGO] Doing stuff with TheNavAreas and navarea_count
Reply With Quote #10

Quote:
Originally Posted by 8guawong View Post
well i'm pretty sure the server is running windows....

162.251.167.84:27019 is the server in question

hostname: [BM] Zombie Riot RPG
version : 1.36.4.2 secure
os : Windows
type : community dedicated
gotv[0]: port 27219, delay 30.0s, rate 32.0
Does that happen instantly when you load the plugin?
Does that happen after a map change?
Does the map have a navmesh?
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