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[ H3LP ] p_ model muzzleflash


  
 
 
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DeMNiX
Veteran Member
Join Date: Nov 2011
Location: Russia
Old 07-23-2018 , 04:39   Re: [ H3LP ] p_ model muzzleflash
Reply With Quote #5

Quote:
Originally Posted by Celena Luna View Post
I don't think p_model have that event.
Only v_ model have
can u stop writing bullshit? again

in player model the sequence start event 5004 (muzzleflash)

like a variant u can just use one model for player animations and other player's meshes set as attachments (pev_owner+pev_aiment). So it can help u to avoid remaking over999 models.
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Last edited by DeMNiX; 07-23-2018 at 04:41.
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