Quote:
Originally Posted by meTaLiCroSS
From world, you can hook PrimaryAttack on each weapon and disable the EF_MUZZLEFLASH bit from the pev_effects bitmask of the weapon's owner.
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So you can hook Pre (not post) PrimaryAttack then disable EF_MUZZLEFLASH.
or you can delete attachment 0 from the p_model
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