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Solved Making an entity levitate and player follow it


  
 
 
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klippy
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Join Date: May 2013
Location: Serbia
Old 07-18-2018 , 08:38   Re: Making an entity levitate and player follow it
Reply With Quote #14

Quote:
Originally Posted by edon1337 View Post
Why?
EngFunc_SetOrigin doesn't just set the origin, it does some other stuff that the physics system needs. While changing pev_origin may work in some cases, the former is the safest bet.
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