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[CS:GO] Zombie Plague 1.2.1 (Updated 01-Mar-2023)


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gubka
Veteran Member
Join Date: Jan 2012
Location: Russia
Old 07-14-2018 , 19:05   Re: [CS:GO] Experimental: Zombie Plague 8.0.3
Reply With Quote #511

Quote:
Originally Posted by xkonsole View Post
Ok, disabling of zp_help_message is not an option.
Is there any way to disable target's health when you shoot them? I tried removing line 247 from damage.cpp (which is
Spoiler
),
but then got this in server console after recompile of zbm3_core.sp

Spoiler


Aaand ROUND_START_SOUNDS still don't work. Triple checked that already. They are in sounds.ini, correct names, being downloaded to client and plays fine through client's console. alas, not in mod. I even made them same length as default ones. Any suggestions on this one as well?
https://github.com/qubka/Zombie-Plag...onsdk.cpp#L245
Line 245 is empty, are you probably not use the last ver
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romeo7
Senior Member
Join Date: Mar 2017
Old 07-15-2018 , 03:10   Re: [CS:GO] Experimental: Zombie Plague 8.0.3
Reply With Quote #512

Quote:
Originally Posted by gubka View Post
It will make all map textures black
I know, but flashlight, flare and etc. illuminates textures. I removed this block and its good for me.



Quote:
Originally Posted by gubka View Post
Remove zp_gamemode_survivor.smx / zp_gamemode_armageddon.smx
He want to disable this game modes only in ze_ maps (with map configs). You must add ZP_UnRegisterGameMode native.

Last edited by romeo7; 07-15-2018 at 03:12.
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Lost_lgz
Member
Join Date: Sep 2011
Old 07-15-2018 , 06:30   Re: [CS:GO] Experimental: Zombie Plague 8.0.4
Reply With Quote #513

all plugins default

Quote:
L 07/15/2018 - 16:14:46: [SM] [1] Line 241, zp/manager/weapons/weaponsdk.cpp::WeaponSDKOnCreated
L 07/15/2018 - 16:14:46: [SM] [2] Line 318, zp/manager/weapons.cpp::OnEntityCreated
L 07/15/2018 - 16:14:46: [SM] Exception reported: Array index out-of-bounds (index -4)
L 07/15/2018 - 16:14:46: [SM] Blaming: zbm3_core.smx
L 07/15/2018 - 16:14:46: [SM] Call stack trace:
L 07/15/2018 - 16:14:46: [SM] [1] Line 241, zp/manager/weapons/weaponsdk.cpp::WeaponSDKOnCreated
L 07/15/2018 - 16:14:46: [SM] [2] Line 318, zp/manager/weapons.cpp::OnEntityCreated
L 07/15/2018 - 16:14:46: [SM] Exception reported: Array index out-of-bounds (index -4)
L 07/15/2018 - 16:14:46: [SM] Blaming: zbm3_core.smx
L 07/15/2018 - 16:14:46: [SM] Call stack trace:
L 07/15/2018 - 16:14:46: [SM] [1] Line 241, zp/manager/weapons/weaponsdk.cpp::WeaponSDKOnCreated
L 07/15/2018 - 16:14:46: [SM] [2] Line 318, zp/manager/weapons.cpp::OnEntityCreated
L 07/15/2018 - 16:14:47: [SM] Exception reported: Array index out-of-bounds (index -1)
L 07/15/2018 - 16:14:47: [SM] Blaming: zbm3_core.smx
L 07/15/2018 - 16:14:47: [SM] Call stack trace:
L 07/15/2018 - 16:14:47: [SM] [1] Line 241, zp/manager/weapons/weaponsdk.cpp::WeaponSDKOnCreated
L 07/15/2018 - 16:14:47: [SM] [2] Line 318, zp/manager/weapons.cpp::OnEntityCreated
L 07/15/2018 - 16:14:47: [SM] Exception reported: Array index out-of-bounds (index -2)
L 07/15/2018 - 16:14:47: [SM] Blaming: zbm3_core.smx
L 07/15/2018 - 16:14:47: [SM] Call stack trace:
L 07/15/2018 - 16:14:47: [SM] [1] Line 241, zp/manager/weapons/weaponsdk.cpp::WeaponSDKOnCreated
L 07/15/2018 - 16:14:47: [SM] [2] Line 318, zp/manager/weapons.cpp::OnEntityCreated
L 07/15/2018 - 16:14:47: [SM] Exception reported: Array index out-of-bounds (index -2)
L 07/15/2018 - 16:14:47: [SM] Blaming: zbm3_core.smx
L 07/15/2018 - 16:14:47: [SM] Call stack trace:
L 07/15/2018 - 16:14:47: [SM] [1] Line 241, zp/manager/weapons/weaponsdk.cpp::WeaponSDKOnCreated
L 07/15/2018 - 16:14:47: [SM] [2] Line 318, zp/manager/weapons.cpp::OnEntityCreated
L 07/15/2018 - 16:14:47: [SM] Exception reported: Array index out-of-bounds (index -1)
L 07/15/2018 - 16:14:47: [SM] Blaming: zbm3_core.smx
L 07/15/2018 - 16:14:47: [SM] Call stack trace:
L 07/15/2018 - 16:14:47: [SM] [1] Line 241, zp/manager/weapons/weaponsdk.cpp::WeaponSDKOnCreated
L 07/15/2018 - 16:14:47: [SM] [2] Line 318, zp/manager/weapons.cpp::OnEntityCreated
L 07/15/2018 - 16:14:47: [SM] Exception reported: Array index out-of-bounds (index -4)
L 07/15/2018 - 16:14:47: [SM] Blaming: zbm3_core.smx
L 07/15/2018 - 16:14:47: [SM] Call stack trace:
L 07/15/2018 - 16:14:47: [SM] [1] Line 241, zp/manager/weapons/weaponsdk.cpp::WeaponSDKOnCreated
L 07/15/2018 - 16:14:47: [SM] [2] Line 318, zp/manager/weapons.cpp::OnEntityCreated
L 07/15/2018 - 16:14:47: [SM] Exception reported: Array index out-of-bounds (index -3)
L 07/15/2018 - 16:14:47: [SM] Blaming: zbm3_core.smx
L 07/15/2018 - 16:14:47: [SM] Call stack trace:
L 07/15/2018 - 16:14:47: [SM] [1] Line 241, zp/manager/weapons/weaponsdk.cpp::WeaponSDKOnCreated
L 07/15/2018 - 16:14:47: [SM] [2] Line 318, zp/manager/weapons.cpp::OnEntityCreated
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Last edited by Lost_lgz; 07-15-2018 at 10:43.
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gubka
Veteran Member
Join Date: Jan 2012
Location: Russia
Old 07-15-2018 , 14:05   Re: [CS:GO] Experimental: Zombie Plague 8.0.4
Reply With Quote #514

Quote:
Originally Posted by Lost_lgz View Post
all plugins default
Please dont report errors from the previous versions That error can't be happend in ver after 8.0.3

PHP Code:
public void OnEntityCreated(int entityIndex, const char[] sClassname)
{
    
// Validate entity
    
if(entityIndex INVALID_ENT_REFERENCE/// Bugfix for some sm builds
    
{
        
// Forward event to sub-modules
        
WeaponSDKOnCreated(entityIndexsClassname);
    }

P.S INVALID_ENT_REFERENCE = -1
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Last edited by gubka; 07-15-2018 at 14:19.
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xkonsole
AlliedModders Donor
Join Date: Mar 2018
Old 07-16-2018 , 05:05   Re: [CS:GO] Experimental: Zombie Plague 8.0.5
Reply With Quote #515

Suggestions for later updates:
1. Cvar for infect ratio in default gamemode. Ex: 1 zombie for each %number% of humans. That would be helpful since one zombie can be killed asap at start, when there are a lot of players on server.
2. Cvar for display health. currently it's displayed as health remaining, but that's kinda cheaty for humans. So they can be 100% sure when they should put a pressure on enemy. ex: 1 - display health, 2 - display damage, 3 -disable. would be nice.

Last edited by xkonsole; 07-16-2018 at 05:06.
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gubka
Veteran Member
Join Date: Jan 2012
Location: Russia
Old 07-16-2018 , 05:51   Re: [CS:GO] Experimental: Zombie Plague 8.0.5
Reply With Quote #516

Quote:
Originally Posted by xkonsole View Post
Suggestions for later updates:
1. Cvar for infect ratio in default gamemode. Ex: 1 zombie for each %number% of humans. That would be helpful since one zombie can be killed asap at start, when there are a lot of players on server.
2. Cvar for display health. currently it's displayed as health remaining, but that's kinda cheaty for humans. So they can be 100% sure when they should put a pressure on enemy. ex: 1 - display health, 2 - display damage, 3 -disable. would be nice.
All game modes customizations in the game modes addons
To remove health dissplay turn off zp_help_message
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xkonsole
AlliedModders Donor
Join Date: Mar 2018
Old 07-16-2018 , 12:30   Re: [CS:GO] Experimental: Zombie Plague 8.0.5
Reply With Quote #517

Quote:
Originally Posted by gubka View Post
All game modes customizations in the game modes addons
To remove health dissplay turn off zp_help_message
That will work, but seriously? That's like hunting a fly with a chainsaw.
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romeo7
Senior Member
Join Date: Mar 2017
Old 07-16-2018 , 15:33   Re: [CS:GO] Experimental: Zombie Plague 8.0.4
Reply With Quote #518

Quote:
Originally Posted by gubka View Post
Please dont report errors from the previous versions That error can't be happend in ver after 8.0.3

PHP Code:
public void OnEntityCreated(int entityIndex, const char[] sClassname)
{
    
// Validate entity
    
if(entityIndex INVALID_ENT_REFERENCE/// Bugfix for some sm builds
    
{
        
// Forward event to sub-modules
        
WeaponSDKOnCreated(entityIndexsClassname);
    }

P.S INVALID_ENT_REFERENCE = -1
bug not fixed. same error 8.0.3, 8.0.4, 8.0.5 too
sm=latest build

Edit: I have found problem. Problem is SM Compiler. You are using SM 1.8 Compiler. Please update your COMPILER and INCLUDE files to SM 1.9.
Hot Solution: USING SM 1.8 COMPILER.

Last edited by romeo7; 07-16-2018 at 16:03.
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Lost_lgz
Member
Join Date: Sep 2011
Old 07-16-2018 , 16:46   Re: [CS:GO] Experimental: Zombie Plague 8.0.5
Reply With Quote #519

again this errors and to 8.0.5

Quote:
L 07/16/2018 - 22:45:40: [SM] Blaming: zbm3_core.smx
L 07/16/2018 - 22:45:40: [SM] Call stack trace:
L 07/16/2018 - 22:45:40: [SM] [1] Line 282, zp/manager/weapons/weaponsdk.cpp::WeaponSDKOnCreated
L 07/16/2018 - 22:45:40: [SM] [2] Line 319, zp/manager/weapons.cpp::OnEntityCreated
L 07/16/2018 - 22:45:40: [SM] Exception reported: Array index out-of-bounds (index -2)
L 07/16/2018 - 22:45:40: [SM] Blaming: zbm3_core.smx
L 07/16/2018 - 22:45:40: [SM] Call stack trace:
L 07/16/2018 - 22:45:40: [SM] [1] Line 282, zp/manager/weapons/weaponsdk.cpp::WeaponSDKOnCreated
L 07/16/2018 - 22:45:40: [SM] [2] Line 319, zp/manager/weapons.cpp::OnEntityCreated
L 07/16/2018 - 22:45:40: [SM] Exception reported: Array index out-of-bounds (index -1)
L 07/16/2018 - 22:45:40: [SM] Blaming: zbm3_core.smx
L 07/16/2018 - 22:45:40: [SM] Call stack trace:
L 07/16/2018 - 22:45:40: [SM] [1] Line 282, zp/manager/weapons/weaponsdk.cpp::WeaponSDKOnCreated
L 07/16/2018 - 22:45:40: [SM] [2] Line 319, zp/manager/weapons.cpp::OnEntityCreated
L 07/16/2018 - 22:45:40: [SM] Exception reported: Array index out-of-bounds (index -4)
L 07/16/2018 - 22:45:40: [SM] Blaming: zbm3_core.smx
L 07/16/2018 - 22:45:40: [SM] Call stack trace:
L 07/16/2018 - 22:45:40: [SM] [1] Line 282, zp/manager/weapons/weaponsdk.cpp::WeaponSDKOnCreated
L 07/16/2018 - 22:45:40: [SM] [2] Line 319, zp/manager/weapons.cpp::OnEntityCreated
L 07/16/2018 - 22:45:40: [SM] Exception reported: Array index out-of-bounds (index -3)
L 07/16/2018 - 22:45:40: [SM] Blaming: zbm3_core.smx
L 07/16/2018 - 22:45:40: [SM] Call stack trace:
L 07/16/2018 - 22:45:40: [SM] [1] Line 282, zp/manager/weapons/weaponsdk.cpp::WeaponSDKOnCreated
L 07/16/2018 - 22:45:40: [SM] [2] Line 319, zp/manager/weapons.cpp::OnEntityCreated
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romeo7
Senior Member
Join Date: Mar 2017
Old 07-16-2018 , 18:04   Re: [CS:GO] Experimental: Zombie Plague 8.0.5
Reply With Quote #520

Quote:
Originally Posted by Lost_lgz View Post
again this errors and to 8.0.5
why you can`t read old post? recently i talk about this. do not spam!
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