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[ H3LP ] Weapons events?


  
 
 
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CrazY.
Veteran Member
Join Date: May 2015
Location: SP, Brazil
Old 07-14-2018 , 12:42   Re: [ H3LP ] Weapons events?
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I'm getting problem with M3 event. I've removed client prediction to emit custom fire sounds. With reapi I can emulate fire bullets (same of half-life source code). It don't work (decals, smoke, etc) if I don't call playback event too, but when I do that, default fire sound of M3 is being emited even if the prediction is removed.

The code was tested with other weapons (p228 and ak47) and it's working fine.
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Last edited by CrazY.; 07-14-2018 at 12:43.
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