Quote:
Originally Posted by CrazY.
Show the full code.
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Code:
#include <amxmodx>
#include <engine>
#include <amxmisc>
new bool:PlayerInThirdPerson[33];
public plugin_init()
{
register_plugin("Camera", "1.0", "blAck")
register_clcmd("say /cam", "setview")
}
public plugin_modules()
{
require_module("engine")
}
public plugin_precache()
{
precache_model("models/rpgrocket.mdl")
}
public setview(id)
{
if(!PlayerInThirdPerson[id]) {
set_view(id, CAMERA_3RDPERSON)
PlayerInThirdPerson[id] = true;
} else
set_view(id, CAMERA_NONE)
PlayerInThirdPerson[id] = false;
}