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Junior Member
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08-15-2004
, 11:14
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#4
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thx for the file you gave me it worked perfectly>!!!!
this is my shconfig.cfg I have a problem with my heros...they wont get in the level i write in shconfig.cfg...why?
echo "[AMX] Successfully Loaded Superhero Config File"
//********************** GENERAL MOD CVARS **********************
//enables/disables the mod 0=disable, 1=enable
sv_superheros 1
//flag to determine who can access the important server commands
sh_adminaccess m
//if optional C/D is on a server - don't let people without C/D have
sh_cdrequired 0
//Developer message get printed to the server console
//ONLY enable this if you are trying to fix something, it prints A LOT of messages
sh_debug_messages 0
//# of heros allowed with bind characters - after that you must pick non-bind heros only
sh_maxbinds 3
//Max number of powers players can pick from, this is also limited by the number of levels you have.
sh_maxpowers 20
//What level to start newcomers at.
sh_minlevel 0
//0/1 Give people entering late a avg. level of players already playing on the map...
sh_autobalance 0
//Save XP or restart from 0 each map
sh_savexp 1
//How many days to save xp for?
sh_xpsavedays 30
//Save XP at end of every round
//Very Useful for servers that crash a lot
sh_endroundsave 1
//Give XP for Hostage/Bomb Events
//This cvar sets the level of XP given/taken from players for these events.
//Set to -1 to disable this feature.
sh_bombhostxp 1
//DON'T USE WITH LONG-TERM XP... It'll turn it off by default anyway...
//how fast to level ("slow","medium","fast","normal","long")
//sh_xplevel "normal"
//Load XP right when a player joins (may cause lag with large user database)
sh_loadimmediate 1
//How much Mercy XP to give players who did not gain any during a round
sh_mercyxp 0
//1 = on | 0 = off - Command Projector, displays help info to players in a HUD messages non-stop
sh_cmdprojector 1
//1 = on | 0 = off - Should alive players also see the Command Projector?
sh_cpalive 0
// *** MySQL Settings, Only Needed if using the mysql saving method ***
// Uncomment the cvar lines to enable these settings
//sh_mysql_host "localhost"
//sh_mysql_user "SuperHeroModUser"
//sh_mysql_pass ""
//sh_mysql_db "sherodb"
// *************** END STANDARD SUPERHERO CVARS ***************
// ***************** START HERO SPECIFIC CVARS ****************
//Anubis
anubis_level 1
anibus_showdamage 1
//Aquaman
aquaman_level 1
aquaman_armorcost 0
aquaman_numbubbles 7
aquaman_bubbledamage 10
//Batman
batman_level 3
batman_health 125
batman_armor 125
//Bomberman
bomberman_level 5
bomberman_xpbased 0
bomberman_bombs 1
bomberman_bpl 1
bomberman_radius 400
bomberman_maxdamage 100
//Captain America
captaina_level 5
captaina_pctperlev 0.02
//Cyclops
cyclops_level 6
cyclops_laser_ammo 20
cyclops_laser_burndecals 1
cyclops_cooldown 0.20
//Daredevil
daredevil_level 3
daredevil_radius 600
daredevil_bright 192
//Dazzler
dazzler_level 1
dazzler_radius 3000
dazzler_cooldown 15
//Dracula
dracula_level 3
dracula_pctperlev 0.03
//Flash
flash_level 4
flash_speed 350
//Hobgoblin
goblin_level 4
goblin_grenademult 1.5
goblin_grenadetimer 10
//Hulk
hulk_level 7
hulk_radius 1800
hulk_cooldown 7
hulk_stuntime 3
hulk_stunspeed 70
//Human Torch
htorch_level 6
htorch_armorcost 15
htorch_numburns 5
htorch_burndamage 10
//Ironman
ironman_level 4
ironman_timer 0.1
ironman_thrust 125
ironman_maxspeed 400
ironman_xymult 1.05
ironman_armorfuel 1
ironman_fuelcost 1
ironman_armor 100
//Kamikaze
kamikaze_level 4
kamikaze_radius 300
kamikaze_fuse 15
kamikaze_maxdamage 125
//Magneto
magneto_level 14
magneto_cooldown 45
magneto_boost 125
magneto_giveglock 1
//Mystique
mystique_level 7
mystique_cooldown 0
mystique_maxtime 0
mystique_toggle 1
//Nightcrawler
nightc_level 5
nightc_cooldown 30
nightc_cliptime 6
//Punisher
punisher_level 6
punisher_dropwpn 0
//Skeletor
skeletor_level 1
skeletor_cooldown 20
skeletor_camptime 10
skeletor_movedist 10
//Spiderman
spiderman_level 2
spiderman_moveacc 150
spiderman_reelspeed 400
spiderman_hookstyle 2
spiderman_maxhooks 99
//Superman
superman_level 3
superman_gravity 0.35
superman_armor 150
superman_health 150
//Windwalker
windwalker_level 1
//Wolverine
wolverine_level 3
wolv_healpoints 3
wolv_knifespeed 290
wolv_knifemult 1.35
//Xavier
xavier_level 5
xavier_traillength 25
xavier_showteam 0
xavier_showenemy 1
xavier_refreshtimer 5.0
//Zeus
zeus_level 9
zeus_cooldown 600
//Batgirl
batgirl_level 9
//Mach3
mach3_level 16
//Agent
agent_level 14
//Alien
alien_level 5
//Bullseye
bullseye_level 9
//Colussus
colussus_level 11
//Electro
electro_level 8
//Bishop
bishop_level 9
//Beast
beast_level 5
//Cola
cola_level 15
//Gambit
gambit_level 14
//Gohan
gohon_level 19
//Noob
noob_level 7
//Nova
nova_level 17
//Rambo
rambo_level 3
//Bazooka
bazooka_level 15
//Blink
blink_level 15
//Demoman
demoman_level 13
//Green Arrow
greenarrow_level 6
//Invisibleman
invisman_level 15
//Silversurfer
// surfer_level 18
//Thor
thor_level 12
//Billy
billy_level 3
//Black mage
blackmage_level 17
//Tracy
tracy_level 7
//Dr doom
drdoom_level 14
//Greengoblin
greengoblin_level 3
//Jugger
jugger_level 6
//Lifesaver
lifesaver_level 15
//Op
Op_level 20
//Blade
blade_level 2
//Bullseye
bullseye_level 5
//cannonball
cannonball_level 10
//Kenshin
kenshin_level 9
//Ninja
ninja_level 6
//Strange
strange_level 12
//Megaman
megaman_level 15
//Fartman
fartman_level 10
//Dreadnought
dreadnought_level 16
//Freeze
freeze_level 12
//Predator
predator_level 14
//Phasing
phasing_level 10
//Raiden
raiden_level 16
//Castor troy
castortroy_level 8
//Sniper
sniper_level 15
//Sabretooth
sabretooth_level 13
//Quicksand
quicksand_level 12
//Phoenix
phoenix_level 14
//Accelerator
Aceelerator_level 16
//Parasite
Parasite_level 10
//Ghost
ghost_level 15
//Firestorm
firestorm_level 10
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