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Originally Posted by ^SmileY
I did not understand how i can get a weapon entity owner with Ham_Item_Deploy.
But if you talking about register event instead of CurWeapon do not make an difference to me, only just because on Ham_Item_Deploy you will need to hook every weapon, while CurWeapon not.
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You can use m_pPlayer offset and get_pdata_cbase.
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Im using now find_ent_by_owner of engine.inc
Ps. Have other way to find it than engine or fakemeta utils?
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What is wrong with using engine/fakemeta(NOT fakemeta util)?
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