Quote:
Originally Posted by Visual77
It's a linux srcds only issue on the only games l4d1+2. The linux srcds can't handle large cfg files without a buffer overflow.
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No, CSGO have this problem on all platforms. CSGO love change bot_quota, mp_match_restart_delay, mp_match_end_restart, sv_full_alltalk as he wants, and some many other server cvars.
All of us know about CSGO's stuped bot_quota system.
You have large gamemode_MODE_NAME_server.cfg? you have cvar problems!
You have large server.cfg? you have cvar problems!
You have csgo server at years? You know about this sh**t problems!!!
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