Raised This Month: $ Target: $400
 0% 

Downloads Table bug (L4D2)


  
 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
Author Message
oceanyss
Member
Join Date: Jan 2012
Old 05-19-2018 , 02:33   Downloads Table bug (L4D2)
Reply With Quote #1

So I'm trying to circumvent the black screen bug for DownloadsTable in L4D2 by having clients download while they are switching maps (via saferoom). It works and the clients can download the files but they still see error models.

The files are downloaded and successfully placed in the correct folders. What is strange is that if clients do a restart, they can see the models on join.

Another strange bug is that it only happens when clients are redownloading the files. It still works when a totally new model (and precached for the very first time) is downloaded.

I'm thinking it could be a problem in the modelprecache dictionary or I need to use SetEntProp to the model index instead of using SetEntityModel.

Any ideas?
oceanyss is offline
 



Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 22:21.


Powered by vBulletin®
Copyright ©2000 - 2024, vBulletin Solutions, Inc.
Theme made by Freecode