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Small edit


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Celena Luna
Veteran Member
Join Date: Aug 2013
Location: Nagazora
Old 05-10-2018 , 18:10   Re: Small edit
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Quote:
Originally Posted by sekac View Post
I have tried doing this but it adds delay to the sound in some cases...

PHP Code:
entity_set_floatg_LandEntity EV_FL_nextthink get_gametime() + 0.5 ); 
Well, I awared of that so I recommend the first way
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Last edited by Celena Luna; 05-10-2018 at 18:10.
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sekac
Senior Member
Join Date: Nov 2016
Old 05-12-2018 , 19:45   Re: Small edit
Reply With Quote #2

Quote:
Originally Posted by Celena Luna View Post
Well, I awared of that so I recommend the first way
Okay so that adds delay between landing sounds so you can't spam them. What I need is the sound to play if you fall for like 0.5 seconds or longer so the landing sound won't trigger on just regular jumping.
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