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Sm_Skinchooser


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daren adler
Member
Join Date: Aug 2017
Location: Iowa
Old 04-26-2018 , 17:51   Re: Sm_Skinchooser
Reply With Quote #2661

Quote:
Originally Posted by pwnzrd View Post
Trying to get this to work on windows dedicated server on HL2DM, I can get some models to work but they are stuck in T pose! I have the latest builds of SM and MM and the hl2dm 3.0 version from the first post, anyone have a clue? cheers
Hi i am GuitarSlayer and i have been working with this plugin for awhile now..The way i get my models skins is from garrys mod,,in garrys mod there are npc/player model skins in there(npc works the best)..You(if you have gmod) go to workshop for garrys mod,,you open the npc (on the right of the page you will see Show items tagged with all of the selected terms and put npc..there it will bring up the npc's and pick the ones u want...Now(some of them need you start garrys mod to fullyload in) close the workshop..go tp garrys mod folder,,go to garrys mod addons,,grab/copy the gma files u want..and put them on your desktop or whereever u want them,,,now go to the bin folder,,the one before where it says garrysmod..open it and grab/copy the gmad app and put it on your desktop...once this is all done,,put the gma files(one at a time) in the gmad app and it will make a folder for ya with the materials and models in it,,grab them 2 folders and do what u did to make the ones u did before...should work,,they do on mine. EXILE HL2DM
68.232.171.187:27125..if you dont have garrys mod,,add me to your steam(invite me) {EXILE} GuitarSlayer) https://steamcommunity.com/id/GuitarSlayer2/ and we can work this out!
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Last edited by daren adler; 04-26-2018 at 17:52.
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pwnzrd
Junior Member
Join Date: Jun 2016
Old 04-26-2018 , 22:11   Re: Sm_Skinchooser
Reply With Quote #2662

Quote:
Originally Posted by daren adler View Post
Hi i am GuitarSlayer and i have been working with this plugin for awhile now..The way i get my models skins is from garrys mod,,in garrys mod there are npc/player model skins in there(npc works the best)..You(if you have gmod) go to workshop for garrys mod,,you open the npc (on the right of the page you will see Show items tagged with all of the selected terms and put npc..there it will bring up the npc's and pick the ones u want...Now(some of them need you start garrys mod to fullyload in) close the workshop..go tp garrys mod folder,,go to garrys mod addons,,grab/copy the gma files u want..and put them on your desktop or whereever u want them,,,now go to the bin folder,,the one before where it says garrysmod..open it and grab/copy the gmad app and put it on your desktop...once this is all done,,put the gma files(one at a time) in the gmad app and it will make a folder for ya with the materials and models in it,,grab them 2 folders and do what u did to make the ones u did before...should work,,they do on mine. EXILE HL2DM
68.232.171.187:27125..if you dont have garrys mod,,add me to your steam(invite me) {EXILE} GuitarSlayer) https://steamcommunity.com/id/GuitarSlayer2/ and we can work this out!
what version of skin choser, metamod and sourcemod? ty
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daren adler
Member
Join Date: Aug 2017
Location: Iowa
Old 04-27-2018 , 02:36   Re: Sm_Skinchooser
Reply With Quote #2663

Quote:
Originally Posted by pwnzrd View Post
what version of skin choser, metamod and sourcemod? ty
I use the HL2DM 3.0 ver and up to date on the rest. Also here is a fix on the hands t pose if u dont have it,,its a sourcemod plugin to fix that. https://mygo.pl/topic/2551-hl2dm-hands-animation-fix/
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Last edited by daren adler; 04-27-2018 at 02:44.
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BReeZ
AlliedModders Donor
Join Date: Feb 2013
Location: Denmark
Old 05-06-2018 , 14:41   Re: Sm_Skinchooser
Reply With Quote #2664

L 05/06/2018 - 19:25:09: [SM] Exception reported: Client 3 is not in game
L 05/06/2018 - 19:25:09: [SM] Blaming: sm_skinchooser.smx
L 05/06/2018 - 19:25:09: [SM] Call stack trace:
L 05/06/2018 - 19:25:09: [SM] [0] GetClientTeam
L 05/06/2018 - 19:25:09: [SM] [1] Line 1898, E:\csgo\csgo\addons\sourcemod\scripting\sm_sk inchooser.sp::skin_players
L 05/06/2018 - 19:25:10: [SM] Exception reported: Client 3 is not connected
L 05/06/2018 - 19:25:10: [SM] Blaming: sm_skinchooser.smx
L 05/06/2018 - 19:25:10: [SM] Call stack trace:
L 05/06/2018 - 19:25:10: [SM] [0] IsFakeClient
L 05/06/2018 - 19:25:10: [SM] [1] Line 1814, E:\csgo\csgo\addons\sourcemod\scripting\sm_sk inchooser.sp:layerModel
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undead52
Senior Member
Join Date: Dec 2016
Old 05-16-2018 , 06:45   Re: Sm_Skinchooser
Reply With Quote #2665

is there a bug with arms ? i cant even set default arms...
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idonno1234
Junior Member
Join Date: Jun 2018
Old 06-24-2018 , 07:00   Re: Sm_Skinchooser
Reply With Quote #2666

Is it posible to give the option to select the default skin in the menu? And if it is what is the code I need to write in the "default_skins.ini"
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daren adler
Member
Join Date: Aug 2017
Location: Iowa
Old 06-28-2018 , 14:27   Re: Sm_Skinchooser
Reply With Quote #2667

Quote:
Originally Posted by idonno1234 View Post
Is it posible to give the option to select the default skin in the menu? And if it is what is the code I need to write in the "default_skins.ini"
models\alyx.mdl
models\barney.mdl
models\breen.mdl
models\mossman.mdl
models\monk.mdl
models\combine_solider.mdl
models\combine_super_solider.mdl
models\police.mdl
models\Humans\Group01\Female_01.mdl
models\Humans\Group02\Male_04.mdl
models\Humans\Group03\Female_01.mdl


//Configure your menu here
"Models"
{
"Admin Models"
{
"Admin" ""
"Team1"
{
"Alyx"
{
"path" "models\alyx.mdl"
}
"Barney"
{
"path" "models\barney.mdl"
}
"Breen"
{
"path" "models\breen.mdl"
}
"Eli"
{
"path" "models\eli.mdl"
}
"Kleiner"
{
"path" "models\kleiner.mdl"
}
"Monk"
{
"path" "models\monk.mdl"
}
"Mossman"
{
"path" "models\mossman.mdl"
}
"Odessa"
{
"path" "models\odessa.mdl"
}
"Medic_female"
{
"path" "models\humans\group03m\female_01.mdl"
}
"Medic_male"
{
"path" "models\humans\group03m\male_01.mdl"
}
"Combine_soldier"
{
"path" "models\combine_soldier.mdl"
}
"Combine_super_soldier"
{
"path" "models\combine_super_soldier.mdl"
}
"Police"
{
"path" "models\police.mdl"
}
}
}
}

in the(for bots) forceskinsbots_team0 or forceskinsbots_team2 or forceskinsbots_team3(no need to put on skinchooserdownloads)
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Last edited by daren adler; 06-28-2018 at 14:35.
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TrullSin
Senior Member
Join Date: Jun 2018
Old 08-04-2018 , 17:40   Re: Sm_Skinchooser
Reply With Quote #2668

Could anyone fix this errors ?
PHP Code:
L 08/04/2018 11:56:09: [SMException reportedClient 2 is not connected
L 08
/04/2018 11:56:09: [SMBlamingsm_skinchooser.smx
L 08
/04/2018 11:56:09: [SMCall stack trace:
L 08/04/2018 11:56:09: [SM]   [0IsFakeClient
L 08
/04/2018 11:56:09: [SM]   [1Line 1814E:\csgo\csgo\addons\sourcemod\scripting\sm_skinchooser.sp::PlayerModel 
And
PHP Code:
L 08/03/2018 01:58:13: [SMException reportedInvalid key value handle 0 (error 4)
L 08/03/2018 01:58:13: [SMBlamingsm_skinchooser.smx
L 08
/03/2018 01:58:13: [SMCall stack trace:
L 08/03/2018 01:58:13: [SM]   [0KeyValuesToFile
L 08
/03/2018 01:58:13: [SM]   [1Line 605E:\csgo\csgo\addons\sourcemod\scripting\sm_skinchooser.sp::OnMapEnd 
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kolobolich
New Member
Join Date: Aug 2018
Old 08-24-2018 , 05:10   Re: Sm_Skinchooser
Reply With Quote #2669

Quote:
Originally Posted by TrullSin View Post
Could anyone fix this errors ?
PHP Code:
L 08/04/2018 11:56:09: [SMException reportedClient 2 is not connected
L 08
/04/2018 11:56:09: [SMBlamingsm_skinchooser.smx
L 08
/04/2018 11:56:09: [SMCall stack trace:
L 08/04/2018 11:56:09: [SM]   [0IsFakeClient
L 08
/04/2018 11:56:09: [SM]   [1Line 1814E:\csgo\csgo\addons\sourcemod\scripting\sm_skinchooser.sp::PlayerModel 
And
PHP Code:
L 08/03/2018 01:58:13: [SMException reportedInvalid key value handle 0 (error 4)
L 08/03/2018 01:58:13: [SMBlamingsm_skinchooser.smx
L 08
/03/2018 01:58:13: [SMCall stack trace:
L 08/03/2018 01:58:13: [SM]   [0KeyValuesToFile
L 08
/03/2018 01:58:13: [SM]   [1Line 605E:\csgo\csgo\addons\sourcemod\scripting\sm_skinchooser.sp::OnMapEnd 
I had the same error, disabling arms fixes it.
sm_skinchooser_arms enabled "0"
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TurokiChicken
New Member
Join Date: Aug 2018
Old 08-31-2018 , 02:23   Re: Sm_Skinchooser
Reply With Quote #2670

Been trying to get this to work on Goldeneye Source. But Goldeneye uses a players folder instead of a player folder. I wanted to add my configured models to make certain models appear brighter due to how dark they are. But no matter how I change the .vmt files and the .vtf files. The models always stay default yet forced. So they are forced as a specific model but the edited vmt and vtf for added brightness to character is not applied. Am using the hl2dm 2.3 version since 3.0 doesn't work. All files are properly bz2 as well.
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