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[REQ] Detect no kill and punish ( Players which is not killing the enemies)


  
 
 
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Bugsy
AMX Mod X Moderator
Join Date: Feb 2005
Location: NJ, USA
Old 04-19-2018 , 21:25   Re: [REQ] Detect no kill and punish ( Players which is not killing the enemies)
Reply With Quote #14

My ideas to fix these:

1. I will fix to reset counter at round start. Should I add a radius variable to bombsite if player team is T? This way if T is within X units from bombsite he cannot be punished.
2. Should timer restart with every shot fired?

Do these suggestions work, or do you suggest something else? The more info you give the more I can make this better.
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Last edited by Bugsy; 04-19-2018 at 21:32.
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