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emit_sound instead of client_cmd


  
 
 
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fysiks
Veteran Member
Join Date: Sep 2007
Location: Flatland, USA
Old 04-15-2018 , 13:15   Re: emit_sound instead of client_cmd
Reply With Quote #7

Quote:
Originally Posted by E1_531G View Post
You are totally blind: https://www.amxmodx.org/api/amxmodx/emit_sound
Code:
Usage
index	Entity index, use 0 to emit from all clients
All emit = all hear.
Except that the request is so that only certain people hear the sound, not everybody. So, using 0 is wrong in the context of this request. The entity should be the player since the OP want people near that player to hear the sound.
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