Was playing around with traceattack/takedamage today and i figured out that armor is messed up on the latest dev build
Symptoms
1. If a player buys kevlar + helmet from the buy menu it doesn't reduce the damage anymore
2. If a player recieves armor via set_user_armor native the amount of armor won't decrease on damage taken at all, also it doesn't reduce the damage
Configuration used -> ReHLDS + AMXX DEV ( latest )