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Galileo v5.9.1-925 (a feature rich map voting plugin) | Last Update: 2018-07-16


  
 
 
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addons_zz
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Join Date: Aug 2015
Location: Dreams, zz
Old 11-25-2017 , 20:07   Re: Galileo v5.8.1-918 (a feature rich map voting plugin) | Last Update: 2017-09-26
Reply With Quote #11

Quote:
Originally Posted by AllMassive View Post
It would be nice to make sure that 'all' noms are voteable.
How about a 'gal_max_nominations' and after that amount of noms is reached no more noms are accepted.
I opened an issue for this on:
  1. https://github.com/addonszz/Galileo/issues/79 ('gal_max_nominations' and after that amount of noms is reached no more noms are accepted)
However there is a long time I do not work with this plugin and I am not sure if I ever will be working with this, because:
  1. I do not play any games, including (running a server), there is a long time
  2. I am not planing to play games (including running a server) in a near or distant future
I did this plugin some time ago when I was running a server and playing it, but this is not the case anymore.
Should not be expected new features to be implemented, however I think I can look into working on bug fixes if any bug show up.

Anyone is free to fork it on GitHub and start adding new features. I think the code is pretty clean.
I would advise to add new features using TDD (Test Driven Development) because this
plugin is extremely big and it does indeed require automated testing, otherwise you can easy
create several bug/breaking things if any new features are added. If is a bug is found, then a
test catching this bug should be written, etc.

I wrote some Unit Tests already, but not all features are covered. Therefore these reaming tests
should also be written, without forgetting to write new tests for any new feature or fixed bug.
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