Hello, I'm trying to make my server give the Bazooka class give the player an M1 Carbine in DoD 1.6 - similar to DoD: Source. I'm also planning on giving him only two magazines to make it less of an advantage.
Whenever I give_user_weapon the m1carbine, if the user already has a primary weapon it does not give it to him until he drops his primary weapon. I'd like to either be able to give multiple primary weapons or, preferrably, strip him of his pistol and give him the carbine as his secondary weapon - but i'd have to modify the carbine object as a secondary weapon.
I'm new to amx mod scripting but I know C based languages so I get the concepts just don't know the commands off the top of my head. What will I need to do this?