hehe, thats actually what ive got going on in my pokemod... another thing you could do is
Code:
message_begin(MSG_ONE,gmsgFade,{0,0,0},id)
write_short( 15 )
write_short( 15 )
write_short( 12 )
write_byte( r )
write_byte( g )
write_byte( b )
write_byte( alpha )
message_end()
and then when you want it to end you can just do your create_screenfade.
anyone got an answer, im curious now also.
edit: jtp, i dont know if it was you i talked to, but with that, it still wouldnt go over 1 second.